realistic game cutscene trailer 100% from code:
This is a dev post classified by Jev as Other (a tool drop), kept by the Dev Radar because it carries real work, not commentary.
realistic game cutscene trailer 100% from code: a burning ship a survivor in the water, particle fire, lightning a rogue wave. every frame is a function of time, motion blurred, and piped from a headless browser into ffmpeg. score synthesized in python. 73s to render. 🎬
Posted by Nathan Wilbanks (9.4k followers) 1 h ago · 6 likes · 178 views · view the original post on X. Kept by the Dev Radar as Other.
More dev work like this
- BIG performance update dropping today for DeepSeek v4.1 Flash running on 3x DGX Sparks 👀 — @MiaAI_lab
- In the darkness, she arrives like a blazing flame. 🔥 — @video_rebirth
- At 2:07am ET the last DGX Spark at Micro Center Santa Clara disappeared. At 2:21 it came… — @0xMassi
- Shipped a QoL improvement to https://pdfcn.dev — @alaymanguy
- Kitten Space Agency developer JPLRepo is now working on the early functions of… — @Truthful_ast
- 用项目里面的部署方法部署完后,Homeassistant可以从mqtt中直接看到。添加到面板就可以控制了。自定义的主题颜色参考项目配置文件的说明即可。逻辑上这个led律动服务没动… — @eastwoodnet
- 修改了一些…不是全亮了…已经推送到github。自行体验吧。 — @eastwoodnet
- The second Beta release (0.6) of The Lunduke Computer Operating System (LCOS) is now… — @LundukeJournal
Every post is read and classified by Jev (TypeSafe): what it is, which market it belongs to, and whether the link is a real tool. 23.4k posts from 5k X accounts over the last 21 days, 2.7k tools, 12 markets. Collected every 5 minutes, fully re-ranked every hour — last update 2026-09-24 08:09 UTC. Full method.