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crowdbricks

crowdbricks — Batched NVIDIA MotionBricks: generate the motion of hundreds of characters in one model…

crowdbricks is Batched NVIDIA MotionBricks: generate the motion of hundreds of characters in one model call. - patch-gg/crowdbricks. It is ranked #381 on the Dev Radar, in Other, first seen 2 days ago and shared in 1 post (41.6k views).

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GitHub - patch-gg/crowdbricks: Batched NVIDIA MotionBricks: generate the motion of hundreds of characters in one model call. · GitHub Skip to content Navigation Menu Sign in Appearance settings Search / Sign in Sign up Appearance settings You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window. Reload to refresh your session. Dismiss alert {{ message }} Repository navigation crowdbricks Public Notifications You must be signed in to change notification settings Fork 0 ( 0 ) Star 0 ( 0 ) You must be signed…

What people said about crowdbricks on X

okay I got batching working on Nvidia's Motionbricks, and it's still realtime! About 10k generations a second on one 4090, 26x faster than one at a time. You can now have insanely dynamic crowds in your games! opensource: https://github.com/patch-gg/crowdbricks

— @rehan_shei, 2 days ago · 1.1k likes · see the post

Alternatives to crowdbricks

crowdbricks in numbers

FAQ

What is crowdbricks?

Batched NVIDIA MotionBricks: generate the motion of hundreds of characters in one model call. - patch-gg/crowdbricks It was first shared on X 2 days ago and is ranked #381 on the Dev Radar.

Is crowdbricks free?

It is open source.

Who shared crowdbricks?

1 account on X, including @rehan_shei, in 1 post totalling 41.6k views.

Every post is read and classified by AGK Intelligence: what it is, which market it belongs to, and whether the link is a real tool. 31.2k posts from 5k X accounts over the last 21 days, 8.8k tools, 12 markets. New posts are collected several times an hour and the full ranking is recomputed every hour — last update 2026-10-30 20:22 UTC. Full method.