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skin-tokens.cpp

skin-tokens.cpp — C++/GGML conversion of VAST-AI SkinTokens; Auto rigs a mesh ready for animation -…

skin-tokens.cpp is C++/GGML conversion of VAST-AI SkinTokens; Auto rigs a mesh ready for animation - localai-org/skin-tokens.cpp. It is ranked #1250 on the Dev Radar, in Other, first seen 18 days ago and shared in 1 post (1.3k views).

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GitHub - localai-org/skin-tokens.cpp: C++/GGML conversion of VAST-AI SkinTokens; Auto rigs a mesh ready for animation · GitHub Skip to content Navigation Menu Sign in Appearance settings Search / Sign in Sign up Appearance settings You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window. Reload to refresh your session. Dismiss alert {{ message }} localai-org / skin-tokens.cpp Public Notifications You must be signed in to change notification settings Fork 19 Star 209 main Branches Tags Go to file Code Open…

What people said about skin-tokens.cpp on X

Skinning is still one of those annoying steps where you can have a perfectly usable character mesh and skeleton, but still need to manually distribute bone weights across thousands of vertices. skin-tokens.cpp is a new open-source C++/GGML port of SkinTokens / TokenRig that can automatically generate those skin…

@wecraveai, 18 days ago · 11 likes · see the post

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FAQ

What is skin-tokens.cpp?

C++/GGML conversion of VAST-AI SkinTokens; Auto rigs a mesh ready for animation - localai-org/skin-tokens.cpp It was first shared on X 18 days ago and is ranked #1250 on the Dev Radar.

Is skin-tokens.cpp free?

It is open source.

Who shared skin-tokens.cpp?

1 account on X, including @wecraveai, in 1 post totalling 1.3k views.

Every post is read and classified by Jev (TypeSafe): what it is, which market it belongs to, and whether the link is a real tool. 12.2k posts from 4.7k X accounts over the last 21 days, 1.4k tools, 12 markets. Collected every 5 minutes, fully re-ranked every hour — last update 2026-09-19 18:06 UTC. Full method.