🚨 PS5 EMULATION JUST SAW A REPORTED 91% REDUCTION IN SHADER COMPILATION STALLS! 🔥
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🚨 PS5 EMULATION JUST SAW A REPORTED 91% REDUCTION IN SHADER COMPILATION STALLS! 🔥 • Developer newblord submitted KytyPS5 PR #2119. • Introduces asynchronous shader compilation. • Shaders and graphics pipelines can now compile on background threads. • FACT: Measured render-thread blocking dropped from 20.2s ➡️ 1.8s! • That’s approximately 91% less time spent blocking the render thread. • FACT: Average FPS remained unchanged in the developer’s test. • Also includes a fix targeting NVIDIA GPU timeouts in Gran Turismo 7. • Some shader-dependent draws may be temporarily skipped. • The PR remains u
Posted by Chris Mizo (5k followers) 1 h ago · 2 likes · 262 views · view the original post on X. Kept by the Dev Radar as Other.
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