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LiveUpdated 2026-11-02 16:52 UTC

Over the weekend I made more progress on the Unreal game that I have been vibe coding.…

Over the weekend I made more progress on the Unreal game that I have been vibe coding. More enemies and a final boss…

This is a dev post classified by AGK Intelligence as AI dev tools (a tutorial), kept by the Dev Radar because it carries real work, not commentary.

Over the weekend I made more progress on the Unreal game that I have been vibe coding. More enemies and a final boss with a roguelike progression system. I did not have to open Unreal Editor at all to make this game. Here's how you can set up in a way that you can build an Unreal game without having to use the Editor: Just mention these rules to the agent: - Write everything in C++, and build maps and assets with code instead of the editor. - Build and run the game from the command line. - After each change, run the game yourself with an automated test, check the screenshots, and tell me w

Posted by Danny Limanseta (34.8k followers) 1 h ago · 155 likes · 6.1k views · view the original post on X. Kept by the Dev Radar as AI dev tools.

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