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LiveUpdated 2026-11-01 16:21 UTC

I built a WebCodecs implementation in Rust, with native wgpu support.

I built a WebCodecs implementation in Rust, with native wgpu support. It also goes beyond the spec: hardware…

This is a dev post classified by AGK Intelligence as Languages & runtimes (a tool drop), kept by the Dev Radar because it carries real work, not commentary.

I built a WebCodecs implementation in Rust, with native wgpu support. It also goes beyond the spec: hardware accelerated ProRes encoding/decoding plus proper alpha channel support. Written from scratch. No FFmpeg.

Posted by konstantinpaulus (8.4k followers) 2 h ago · 35 likes · 1.6k views · view the original post on X. Kept by the Dev Radar as Languages & runtimes.

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