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My first game was made entirely with AI. Art, music, code, everything (except the idea,…

My first game was made entirely with AI. Art, music, code, everything (except the idea, which was mine). I…

This is a dev post classified by AGK Intelligence as AI dev tools (a launch), kept by the Dev Radar because it carries real work, not commentary.

My first game was made entirely with AI. Art, music, code, everything (except the idea, which was mine). I intentionally used only Codex and Claude, without opening any of the software I’d normally use. It was an experiment to learn and explore the possibilities of AI game development. I also wanted to fast-track a Steam release to learn the entire process, including marketing. The whole project took 4 weeks from start to Steam release. It’s obviously not a financial success, but it was never meant to be one. Lots of lessons learned and lots of mistakes made.

Posted by Alex Kunchevsky (60.9k followers) 2 days ago · 382 likes · 56k views · view the original post on X. Kept by the Dev Radar as AI dev tools.

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Every post is read and classified by AGK Intelligence: what it is, which market it belongs to, and whether the link is a real tool. 31.2k posts from 5k X accounts over the last 21 days, 8.8k tools, 12 markets. New posts are collected several times an hour and the full ranking is recomputed every hour — last update 2026-10-30 20:27 UTC. Full method.