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To add Metal 4 support to NoGraphics API, we need a tiny Slang header that wraps the…

To add Metal 4 support to NoGraphics API, we need a tiny Slang header that wraps the descriptor heaps, so that we can…

This is a dev post classified by Jev as Languages & runtimes (a launch), kept by the Dev Radar because it carries real work, not commentary.

To add Metal 4 support to NoGraphics API, we need a tiny Slang header that wraps the descriptor heaps, so that we can emit TextureViewPool indexing code instead. Metal supports 64-bit pointers like CUDA and Vulkan BDA natively. Slang GPU pointers work natively. No hassle there.

Posted by Sebastian Aaltonen (58k followers) 1 h ago · 18 likes · 1.5k views · view the original post on X. Kept by the Dev Radar as Languages & runtimes.

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