让 Agent 用 Three.js 搭个 3D 场景,出来的东西常常是几个方块加一盏灯,或者跑起来一片黑,它自己还说搭好了。
This is a dev post classified by Jev as AI dev tools (a tool drop), kept by the Dev Radar because it carries real work, not commentary.
让 Agent 用 Three.js 搭个 3D 场景,出来的东西常常是几个方块加一盏灯,或者跑起来一片黑,它自己还说搭好了。 3dviz-pro-max 是一个专门做 3D 可视化的 Agent Skill,Claude Code 和 Codex 都能装,一句话描述想要的场景,它带着 Agent 从美术方向、物体结构一路做到能交互的成品。 它最不一样的地方,是逼 Agent 看自己渲染出来的画面。自带一个截图脚本,把搭好的场景按预设机位跑一遍截图,Agent 对着真实的帧改。 GitHub:http://github.com/viettranx/3dviz-pro-max 背后是一个能检索的资料库,223 个配方、440 条知识记录、22 套验证过的组件套件,覆盖 24 个方向。 从奇幻村庄、产品拆解到心脏剖面、线性代数、天体轨道都有,配方里调色板、天空、雾、灯光、相机参数都给了起始值,Agent 拿来改就行,不用从零猜。 仓库里还有 37 个能直接跑起来的示例,解剖、数学、物理、灯光练习分了 5 章,每个都附当初的提示词。装了 Blender 能烘出更细的模型,没装也能跑。 想拿 Agent 做 3D 演示、教学动画或者小场景的,装上试试,比裸奔靠谱。
Posted by GitHubDaily (84.5k followers) 5 days ago · 122 likes · 9.6k views · view the original post on X. Kept by the Dev Radar as AI dev tools. Tools mentioned: 3dviz-pro-max.
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